All Classes and Interfaces

Class
Description
CodeDraw is an easy-to-use drawing library where you use code to create pictures and animations.
Defines how the corners of drawn shapes should look.
CursorStyle is used to specify how the cursor looks like when hovering over the CodeDraw canvas.
A function that specifies what should happen when a specific event occurs.
Horizontally aligns the text.
Palette provides a wide variety of colors and makes it easier to create colors.
A Subscription can be used to stop the triggering of an EventHandler at a later time.
TextFormat is used to specify how CodeDraw formats, places and styles its drawn text.
Draws a line below the drawn text.
Vertically aligns the text.