Index
All Classes and Interfaces|All Packages
M
- M - Enum constant in enum class codedraw.Key
- MAGENTA - Static variable in class codedraw.Palette
-
This color is a synonym for
Palette.FUCHSIA
. - MAROON - Static variable in class codedraw.Palette
- Matrix2D - Class in codedraw
-
This class is used to transform the input coordinates.
- MEDIUM_AQUA_MARINE - Static variable in class codedraw.Palette
- MEDIUM_BLUE - Static variable in class codedraw.Palette
- MEDIUM_ORCHID - Static variable in class codedraw.Palette
- MEDIUM_PURPLE - Static variable in class codedraw.Palette
- MEDIUM_SEA_GREEN - Static variable in class codedraw.Palette
- MEDIUM_SLATE_BLUE - Static variable in class codedraw.Palette
- MEDIUM_SPRING_GREEN - Static variable in class codedraw.Palette
- MEDIUM_TURQUOISE - Static variable in class codedraw.Palette
- MEDIUM_VIOLET_RED - Static variable in class codedraw.Palette
- META - Enum constant in enum class codedraw.Key
- MIDNIGHT_BLUE - Static variable in class codedraw.Palette
- MINT_CREAM - Static variable in class codedraw.Palette
- MINUS - Enum constant in enum class codedraw.Key
- mirror(double) - Method in class codedraw.Matrix2D
-
Mirrors the coordinate system at the (0, 0) coordinate.
- mirrorAt(double, double, double) - Method in class codedraw.Matrix2D
-
Mirrors the coordinate system at the specified coordinate.
- mirrorHorizontally(Image) - Static method in class codedraw.Image
-
Mirrors the image horizontally.
- mirrorVertically(Image) - Static method in class codedraw.Image
-
Mirrors the image vertically.
- MISTY_ROSE - Static variable in class codedraw.Palette
- MOCCASIN - Static variable in class codedraw.Palette
- MODE_CHANGE - Enum constant in enum class codedraw.Key
- MouseButton - Enum Class in codedraw
-
MouseButton represents the three common mouse buttons and optional additional buttons on the mouse.
- MouseClickEvent - Class in codedraw
-
This argument is given once every time a mouse button is pressed down and quickly released again.
- MouseDownEvent - Class in codedraw
-
This argument is given exactly once every time a mouse button is pressed down.
- MouseEnterEvent - Class in codedraw
-
This argument is given every time the mouse enters the canvas.
- MouseLeaveEvent - Class in codedraw
-
This argument is given every time the mouse leaves the canvas.
- MouseMoveEvent - Class in codedraw
-
This argument is given continuously while the mouse is being moved.
- MouseUpEvent - Class in codedraw
-
This argument is given exactly once every time a mouse button is released.
- MouseWheelEvent - Class in codedraw
-
This argument is given each time the mouse wheel is turned.
- MOVE - Static variable in class codedraw.CursorStyle
- multiply(double, double) - Method in class codedraw.Matrix2D
-
Transforms the point given as a coordinate according to this matrix.
- multiply(Matrix2D) - Method in class codedraw.Matrix2D
-
Multiplies two matrices with each other.
- multiply(Point2D) - Method in class codedraw.Matrix2D
-
Transforms the point given as a coordinate according to this matrix.
- MULTIPLY - Enum constant in enum class codedraw.Key
All Classes and Interfaces|All Packages